Buzz Avenue — 3D brain artwork Anatomical geometry: BodyParts3D, copyright The Database Center for Life Science. Source model assembly: Pyae Sone Myo (Rickaym), brain-game. https://github.com/Rickaym/brain-game/tree/main/public/models The source model and our derived creative-brain.bin and neural-paths.json are licensed under Creative Commons Attribution-ShareAlike 2.1 Japan: https://creativecommons.org/licenses/by-sa/2.1/jp/ Changes by Buzz Avenue: selected cortical regions, merged and centered geometry, reoriented and scaled the mesh, recomputed normals, quantized positions/normals, and sampled surface points for decorative neural connections. Materials, lighting and animated signals are an artistic interpretation of creativity and ideas; they do not depict measured neural activity or a medical simulation. Source file: https://raw.githubusercontent.com/Rickaym/brain-game/main/public/models/brain.glb Source SHA-256: 075ded5b17a62da68b98e47237dd8fddfb5b0b004802570f2c98fe280a41c00e The conversion script and binary format are available in the website repository: https://github.com/khuramcodes/buzz-avenue/blob/main/scripts/prepare-brain.mjs BAVB v1 format (little-endian): 16-byte header containing the ASCII magic BAVB, uint32 version, uint32 vertex count, uint32 index count; signed int16 XYZ positions (multiply by 2/32767); normalized signed int8 XYZ normals; padding to the next multiple of four bytes; uint32 triangle indices. Direct model downloads: https://www.buzz-avenue.com/models/creative-brain.bin https://www.buzz-avenue.com/models/neural-paths.json